Website powered by

Style Guides Garaldyan Architecture

Here are a series of designs I created for a fictional settlement - a world-building project just for fun.

I started with a section view of this settlement, to get a big-picture sense of how all the architecture conforms to the terrain.

I started with a section view of this settlement, to get a big-picture sense of how all the architecture conforms to the terrain.

Next I created a series of thumbnails in two distinct architectural styles.

Next I created a series of thumbnails in two distinct architectural styles.

This was the second architectural style.

This was the second architectural style.

After this, I refined a few of the thumbnails to further define the common details of each style.

After this, I refined a few of the thumbnails to further define the common details of each style.

The next step was adding a base pass of color and texture, to unify both styles.

The next step was adding a base pass of color and texture, to unify both styles.

I added another layer of weathering, vegetation and details such as water wheels and gears.

I added another layer of weathering, vegetation and details such as water wheels and gears.

The last step was to expand beyond the architecture to show the immediate surroundings and imply how these pieces might fit into the environment.

The last step was to expand beyond the architecture to show the immediate surroundings and imply how these pieces might fit into the environment.